For this project i joined Storz&Escherich to help with the background asset, adding detail, as well as figuring out how to render some tricky shots in a short time (like the front light closeup)
I also added some scripts and some settings to improve the pipeline.
It was also a challenge to adapt and figure out all the new and different settings for Vray 3.0, i found some loopholes and traps 🙂
Rendered in Vray 3.0 and 3dsMax